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E.O. Wilson says Games are the future of Education

Posted: September 2nd, 2009, by Dr. Melanie Stegman

Dr. E. O. Wilson is interviewed on NPR’s Morning Edition by Will Wright, the creator of the video game, The Sims.  Dr. Wilson is Professor Emeritus (retired) at Harvard.

You can listen to the interview on NPR’s website. At the beginning of the interview, E. O. Wilson says that games are the future of education.  He says that gaming allows us to learn the way that we evolved to learn: by doing.

Who is Dr. Wilson?
From NPR site:
“Biologist E. O. Wilson, professor emeritus at Harvard University, is a two-time Pulitzer-winning ant expert who helped develop theories of island biogeography, chemical ecology, and sociobiology. A leader in the modern environmental movement, Wilson has devoted his life to understanding how all forms of life are connected.”

Who is Will Wright?
Have you heard of the video game, The Sims? Well, before the Sims, Will Wright created a game SimAnt, in 1991. And according to his story on NPR this morning, Will used Dr. Wilson’s work on ants to create the scientifically accurate game SimAnt.

Here we have another argument in favor of teaching using games. Games allow us to Do Things. FAS has long held this position, and we are always happy to hear when others say so, too.

Making Molecular Biology Video Games!

Posted: August 11th, 2009, by Dr. Melanie Stegman

McKinley Technology High School students, and other students from across Washington, DC, learned to make their own video games this summer, using a program called Game Maker.  They also learned to create their own 3D images. What kind of games dis they make?   What kinds of objects did they model?

Well, this summer at McKinley Tech kids made games about gene regulation and inter neuronal signaling.  And the 3D Models they made are of Neurons, their Myelin sheath and of motor proteins carrying their cargo to the end of axons.  Not what you expected, is it?

Immune Attack can teach players about the molecular processes in the game.  But Immune Attack also inspires students to make their own game.

When I go over to McKinley Tech to talk to the students, I usually find fun looking images on their computer desktop backgrounds.  Popular singers, movies, and animation characters all show up on the computers… but this summer, on my third visit, I noticed that one of the desktop background images was changed to a really neat image taken with a scanning electron microscope of an artery full of red blood cells.

I went to McKinley 4 times this summer, once a week. I gave an initial 30 minute introduction into basic neurology (really basic, I mean I’m a biochemist, not a neuologist.)   I explained the was ion channels allow an electrical impulse to travel from the cell body to the end of the axon.  I explained how Myelin helps speed the electrical impulse.  I explained that receptors on the cell body receive chemical signals and certain combinations of those signals can cause the electrical impulse to start.   And I explained how some chemical signals cause a signal inside the cell that sends in turn another signal to alter gene expression.  Yes, that is right: I explained a LOT more molecular biology than High School sophomores ever learn.

But these kids we not learning biology, they were learning how to listen to a “subject matter expert” and how to design a video game based on what she says. While I talked their eyes darted about and I could see creative sparks all around. After my presentation I fielded questions for 30 more minutes.

Each time I returned to McKinley, I fielded another 20 minutes of intense questions from each of 4 groups of Game Maker students. The 3D modeling students, who are using Maya, asked many questions, too. But their models clearly showed that they had done a lot of excellent research independently.

Here is the story that eSchool News wrote about our four week project:
http://www.eschoolnews.com/news/top-news/index.cfm?i=60054

And finally, I need to thank Dr. Kevin Clark, professor in the George Mason University Instructional Technology, and Mr. Rick Kelsey STEM coordinator of McKinley Tech for inviting me to participate in their summer technology program.

If you are interested in having your students create video games about molecular biology, contact me.  Creating a learning is an objective that requires much learning and makes it fun at the same time.

The games and the moels that the McKinley students made will be posted soon!

Art Imitating Life Science

Posted: August 6th, 2009, by Dr. Melanie Stegman

So, we make a video game intended to teach students Immunology and cell biology.  So we are obviously interested in the many ways that a creative media like video games, graphic design, song writing, story writing, and even music video can be used to present science effectively.  And let is also remember that the process of writing that story is actually a rigorous course of education for the author.   Students that make games, songs and stories based on science have to learn the science first…..  And here is my latest discovery:  Regulatin Genes.  Enjoy it for yourself.  And pass it on to your students and friends.

You can contribute your own video to us, and also watch for the next Hotchalk/FAS Virtual Science Fair!

McKinley Technology High School learn to design video games, students become intructors

Posted: July 6th, 2009, by Dr. Melanie Stegman

Edutopia made another video about McKinley High School. It describes an iTEST funded project directed by Dr Kevin Clark at George Mason University, in which high school and college students are trained as instructors and then assist high school teachers during the school year. The high school classes they help to teach are educational game design! These students have helped us develop Immune Attack, and the continue to be beta testers for us. Here is the video:


Using Immune Attack to teach about Internet research.

Posted: July 6th, 2009, by Dr. Melanie Stegman

I am experimenting with using Immune Attack to get students interested in science.  In particular, to get kids to ask questions about nanotech, chemistry or biology, etc in the game and to research their answer on the Web.  I presented this idea to the students of Mr. Kenneth Leslie’s engineering class at McKinley Technology High School in Washington, DC.  I asked, “Do you think we could really build a Nanobot, and if we did what would be build it out of?”  I had prepared three questions:  How much pressure would it have to withstand?  What material could withstand that pressure?  What would it look like?

The McKinley students answered with questions of their own, ones that had never crossed my mind:  “How will we control the Nanobot from outside the body?”  “What kind of motor will it have?”   Certainly a miniature motor or even a radio transmitter will not fit into a 50 micrometer box.  A Nanobot must truly be impossible.

We made a list of questions, small, easy to focus on.
1.  How much pressure is in arteries?  In veins?
2.  How much pressure can Titanium withstand?
3.  How much pressure can Aluminum withstand?
4.  How much pressure can Nanotubes withstand?

The goals were simple, write a 3 sentence report with 2 references.  The first reference could be Wikipedia, the second reference should be from a peer reviewed paper, or from the website of a professor at a university.

This one day’s experiment was successful.  The students were focused on their tasks, as the questions were not too difficult but still very interesting.  I never did get the actual repots from Mr. Leslie, but we have plans to create similar class experiences for this coming school year.

After we release Immune Attack 3.0 in October, 2009, I plan to encourage students from all over to submit these 3 sentence reports to our online Mission Intelligence database.  Students, teachers and scientists can vote for the database entries that they like.  We incorporate the best into the Mission Intelligence Database for Immune Attack 3.0.

If any teacher is interested in discussing this with us, please reply below, or email me at mstegman at fas dot org.

Are we human or are we bacteria?

Posted: May 30th, 2009, by Dr. Melanie Stegman

NPR just reported on research done on the various kinds of bacteria that live on our body.  NPR is referring to new report from the lab of Julia Segre, Ph.D., at the National Human Genome Research Institute, NIH.   Here is the link to the article that NPR is talking about in PubMedCentral.   Here is the link to the page where the paper is published in Genome Research and is FREE to download.

OK.  So why is a scientist at the National Human Genome Research Institute doing research on bacteria?  Good question.  The answer is that there are so many bacteria living on us and inside of us, that the bacteria affect our bodies a great deal!  The bacteria eat and produce waste inside us and on our skin, they interact with our immune cells and our intestines.  Just like we have an extensive amount of cell to cell communication among the cells of our body, so are there extensive amounts of communication between bacteria and the cell of our body.  Sometimes bacteria alter the behavior of the cells of our body, in ways we used to think were only human-human cell interactions.   Additionally, the kind of bacteria that live in and on me may be different from the bacteria that live on someone else.  Could that make a difference?  It very well could!  Obesity or Crohn’s disease may be related to the bacteria in our gut.

First things first, how many bacteria live on us?  And how many different kinds of bacteria live on us?  Dr. Bonnie Bassler, of Princeton University, gives an estimate of these in her Ted talk, at the 2009 TED Conference.  Watch 0:55 through 2:30.  (The whole talk is fantastic, too!)   Number of human cells in the average adult = 1 trillion.  Number of bacteria cells in association with the average adult = 10 trillion.  Even more intriguing, is the number of genes that humans have is about 30,000.  How many different bacteria genes are associated with us?  300,000!

Link to Bonnie Bassler, PhD’s talk at the 2009 TED Conference.

OK, so there are SIGNIFICANT amounts of bacteria on our bodies, enough to affect us.  What are we going to do about it?  Well, we could follow the lead of scientists like Bonnie and Julia and start thinking of our associated bacteria genomes as part of our own!  And that means, of course, that we need to study them as much as we study ourselves.  And this is exactly what Julia Segre’s lab did.  Elizabeth Grice, Ph.D., is the first author of the paper, and she is the post doc in Dr. Julia Segre’s lab who lead the work of the paper.  Dr. Grice sampled 20 different locations on 10 different people, and found out which different kinds of organisms live in each spot.  Each location on our body provides a different climate.  Just like plants on the Earth, different bacteria grow better in a dry environment, while others grow better in a wet environment.  Elizabeth Grice, Ph.D. and her colleagues are out to find out who lives where.  This is basic research.  We don’t know yet how valuable this information will be.  But on Dr. Segre’s website you can see her research is clearly linked to disease and how to prevent it!

For an excellent, and easy to read, write up of Dr. Grice’s paper, you can go to an excellent science blog written by Ed Yong, “Not Exactly Rocket Science.“  Here is the NIH’s press release about the paper.

I hope this entry and links helps present the ideas of the world of bacteria, how much smaller and more numerous they are than us, as well as the idea that the things that that occur on the cellular level have big impact in our lives.

Science on Video

Posted: May 21st, 2009, by Dr. Melanie Stegman

The Virtual Science Fair……

The ability to convey scientific concepts in an engaging way is important. Our society and government, every company and every family must address problems of molecular science every day… No, really, we do! How does chemical pollution kill animals? Why is heating food in a microwave bad for us? No one wants to hurt the environment or eat harmful food. But who knows what the data is and who knows how to interpret it? And who can explain it to me, my grandmother, and my congressman so that we can all make smart decisions about recycling, plastics, cooking, whether to use detergents… etc?

Who will explain the science of tomorrow to us? It will be the students of today. And we, at The Federation of American Scientists and at Hotchalk, are happy to have an opportunity to train the science interpreters of tomorrow. The Virtual Science Fair requires students to make a 4 minute video in which they explain a scientific concept of their choice. The video format may be 1) a recording of a particular experiment that the students designed and performed, 2) a song/poem/performance art, or 3) a computer generated/photographic video with no actors. Each video must address all aspects of a scientific presentation: Background and significance, Choice of methods, Experimental procedures, Analysis of results, and Discussion of the relevance of the results.

Watch the winning videos and see for yourself how a few high school students.

Science of Immune Attack

Posted: March 12th, 2009, by Dr. Melanie Stegman

Welcome to the blog about the Science of Immune Attack.  This page is just for fun reading and discussion.

The first topic is Nanotechnology.

The Nanobot in our game, Immune Attack is constructed of so far unspecified materials.   For Immune Attack 2.0, we would like to specify how our Nanobot is constructed.  We are currently working with McKinley Technology High School engineering students to answer some basic questions.  So far I have asked the students, what material could we use to build a submarine that is a the size of a cell?  How much pressure would it be able to withstand?  And could we build a “ray gun” that is this small?

National Geographic article about Nanotechnology

POLICY about Nanotechnology.

Here is the summary of a talk that was given recently on concerns about nanotechnology and what kinds of concerns we should have about constructing things that are so small that our cells can absorb them.

http://www.aaas.org/news/releases/2009/0310nano.shtml

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