About the FAS Learning Technologies Program
The FAS Learning Technologies Program works on strategies to harness the potential of emerging information technologies to improve how we teach, learn and conduct research. The Program is designed to build constituencies that will work in support of increased learning science and technology R&D funding, as well as introducing new research management methods and identifying opportunities for collaborations to build research capacity and infrastructure. We employ a variety of approaches to do this: we design and create prototype games and learning tools; we undertake and publish major studies; we write policy analyses; we hold workshops and conferences; we present briefings for members of Congress or administration officials; and we assemble design teams and community leaders to undertake local activities and form research partnerships.
The mission of the Learning Technologies Program is to advance the goals of learning and professional training via the use of modern learning methods innovative new technologies. To further these goals, FAS devotes resources to:
- Create superior computer games and simulations that serve as examples which will demonstrate the benefits of such technologies.
- Conduct ongoing research into the benefits of computer games and online environments (such as virtual worlds) as tools for learning and professional training.
- Identify opportunities that will lead to new partnerships in education.
- Help education advance from the archaic methods of the past so that it takes advantage of the techniques and technologies of the 21st century.

You can learn more about our research and long-term goals in this area by visiting our Publications, Policy, Research and Games and Simulations pages. For additional information, you can also contact us by emailing learningtech@fas.org.
