Post edited 4:25 pm – August 18, 2009 by Melanie
Post edited 4:26 pm – August 18, 2009 by Melanie
Our goal is to create a video game that teaches basic concepts in cell biology and molecular science. With a deep understanding of those basic concepts, students will be well prepared to interpret for themselves the new data that is constantly being published.
For example, students will learn while playing Immune Attack that chemical signals float randomly though the space around a bacteria, and that because of their random motion that began at a fixed point, that the effect is a gradient of chemical leading to the bacteria. Additionally, players will see that different types of cells respond differently to the same signals.
The paper quoted below should be readily interpreted by a reader who has a deep understanding of these concepts. The actual data can be assimilated, and if it contradicts any data previously learned by the reader, the actual data can be relearned… while the core concepts remain intact and equally able to guide the reader.
We hope this will be accomplished by Immune Attack, both the currently available version and our future versions. We welcome your comments, suggestions, criticisms and encouragement!