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9:51 am
October 1, 2009


Melanie

Admin

posts 16

Hi Mart!

Thanks for writing!   I apologize for not geting back sooner.  Grant deadline!

So, first of all we are working on Immune Attack 2.0.  We are funded for this new version by the National Institites of Allergies and Infectious Diseases, one of the National Institutes of Health.  We will be adding a save game function.  We are also adding a lot of new fun stuff, like points.

In the meantime, you can use the Instructor's Menu (Password = abc) to start the game any any point you want.  So, if students want to skip ahead after they get tired of finding those pesky Pseudomonas, they can skip to the next level.

Immune Attack is highly experimental!  Immune Attack will be building on the terrific base the Immune Attack 1 provided.  Thank you for your interest…  and I hope you watch out for Immune Attack 2.0 and try that version.  Maybe then you can evaluate IA2.0 in your classroom this spring!

:-) Melanie

Mart said:

Hi Malanie,


I love what you and your team have tried to do with Immune Attack.


I had to give up finding the last 2 pseudomonas….so I haven't been able to see beyond game 3. Perhaps if the nanobot had a 'scanner' that displayed the bacteria whereabouts…instead of relying on the interesting noises they make…!


Also…after whipping out all but two…I crashed my bot and had to start from 25 again….very irritating. As a game play issue, being able to spawn oneself after death without having to repeat the whole stage is vital to maintaining interest and motivation to play. I am under the impression that I'll not conquer the pseudomonas at the moment so I won't play the game again and that is a shame as I really like elements of the game and would want my students to have a go.


The download issue is aldo a problem….1 in 5 attempts have fully downloaded…!


Cheers, MArt.


1:40 am
September 27, 2009


Mart

Guest

Hi Malanie,


I love what you and your team have tried to do with Immune Attack.


I had to give up finding the last 2 pseudomonas….so I haven't been able to see beyond game 3. Perhaps if the nanobot had a 'scanner' that displayed the bacteria whereabouts…instead of relying on the interesting noises they make…!


Also…after whipping out all but two…I crashed my bot and had to start from 25 again….very irritating. As a game play issue, being able to spawn oneself after death without having to repeat the whole stage is vital to maintaining interest and motivation to play. I am under the impression that I'll not conquer the pseudomonas at the moment so I won't play the game again and that is a shame as I really like elements of the game and would want my students to have a go.


The download issue is aldo a problem….1 in 5 attempts have fully downloaded…!


Cheers, MArt.

8:41 pm
February 18, 2009


Melanie

Admin

posts 16

Post edited 9:28 pm – February 18, 2009 by Melanie


Welcome to the Forum about Immune Attack! 

If you have any comments about how cells are portrayed, whether macrophages really do eat bacteria, or if you would like some more information about anything you've seen in the game, here is where you can discuss!

The Immune Attack team at the Federation of American Scientists will respond frequently and contribute to the discussion.

Sincerely,

Melanie


Melanie Stegman, Ph.D.

Project Manager, Immune Attack

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